try
sun.java2D.opengl = true;
to let openGL work
and on windows, Graphics2D world work in DirectX way first
try
sun.java2d.d3d = true;
to get faster maybe
U can use getAwtImage() to get a BufferedImage of a GreenfootImage
creat a Graphics2D on that BufferedImage, and then do your painting on the Graphics2D could be better(I guess :)
some set jobs on Graphics 2D could bring the paint jobs to GPU
I would chet that out Later
if you want some some new effects
you can look into my STG mode "ForceField"
all explode effects are generated by codes without pictures
and I want to know... why you let windows to kill the others...
2012/10/3
RPG
2012/10/1
Deadlock
2012/8/8
Light 點燈遊戲 完整版
2012/8/4
Fast graphics
2012/8/4
Fast graphics
2012/8/4
Fast graphics
2012/7/24
Simple Fluid Engine
2012/7/18
Particle Emitter
2012/7/18
2d Aimbot (erdelf version)