Greenfoot 2.0 has just been released and includes full support for unbounded worlds, including off-screen collision checking. As well as a bunch of other cool features!
To create an unbounded world, add an additional "false" argument when you call the World class constructor, eg "super(500,500,1,false);".
2010/10/24
Nightmare: Emergence
2010/10/6
Wanderer Demo
2010/10/5
Altitude Challenge
2010/9/27
Crazy Driver
2010/9/6
Angel Escape 02/07/2010
2010/8/30
FailScrollTest29Aug1.1
2010/8/23
spaceshot
2010/7/30
Angry Turtles
2010/7/2
zombies vs you