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TehRyan's Comments

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Yes, they all follow a path from the start, to the barriers and from their so on. to other checkpoints in the map
You should really make the zombie images as well as your character image smaller. as the "hitbox" being too large. The zombies are touching when they really are just to far. Pretty fun though, i enjoy the random movements of the zombies
ahh, makes sense! Thanks a bunch!
What can be stored on it? Would i be able to put information for myself on it? Thanks! Ryan
Hey, Ive allways wondered what the get data is? (on my own scenario) Its an excel file? I thought you may have an answer? being an experienced Greenfoot coder? Also Awesome game, works great so far!
The game is quite fun, very well made and i really enjoy the art! art is a big part of a game, and im sure the person your doing the art for appreciates it!
Idea for a game, try something out of your element. maybe a strategy trading game that focuses on trading resources that fluctuate in price. Or maybe a city builder? like an 8-Bit Sim-City (top view ofcourse) where you manage resources :D Hope this helped somewhat, and for some reason i cant play this game, my java security settings is down and its just some games i can play :/ Could you send me the jar? my email is myran168@gmail.com Thanks, Ryan
Really cool strategy, i never tried using them as much as you did! I have developed a new wave system (an actual system, that will progressively get harder (and not "easier") as time goes on. The 1000$ tower does shoot, but the shot is very fast (an eye is barely able to see it), but it is their. Its way faster then any other turret, theirfore somewhat more accurate! I am thinking on revamping the wave system early september (when school starts, as i just make games in school!) And thank you everyone for your support!
Also somthing more to add acceleration. you could have the move += 1 until it reaches its max speed (lets say 10) so then once move = 10 then move +=0 and if the key is realeased move decreases by 2 until it reaches 0 (this would add a sort of physics to the game and make it more interesting to play)!