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Greenfoot
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bmyers
2009/5/16
Checkers
After selecting your red checker, click on the blue checker you wish to jump.
bmyers
2009/5/16
Checkers
Nice implementation of a very difficult coding challenge. Great start on the AI -- keep at it!
bmyers
2009/5/16
Trees
This is a wonderful scenario w/ interesting use of animation.
bmyers
2009/5/2
Metroid NES
mjrb4 is correct: should be i*40 for your x-value. I'm confused about whether you are in the actor class; shouldn't it be getWorld().addObject(etc)?
X
2009/5/16
Checkers
2009/5/16
Checkers
2009/5/16
Trees
2009/5/2
Metroid NES