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Collision
By DMCGames, with 10 replies.
Last reply by DonaldDuck, over 13 years ago:
Copy AwesomeNameGuys checkForCollisions method but modify it to look below the object rather than beside it. Change the blockedOnRight to an onGround boolean. Now, wherever you increase the gravity (y speed), say if(!onGround) before. In the future, this may be an easier way to deal with this.
Problems with variables in my Breakout game.
By Are1222, with 5 replies.
Last reply by DonaldDuck, over 13 years ago:
The code I gave you was intended for the actor class. Simply make a variable in the world class and use either of the codes I provided you with to modify that variable or check it.
Ninja arcade multi player 2!!!
By drhorriblejr, with 3 replies.
Last reply by drhorriblejr, over 13 years ago:
Thanks Are1222, I will try that out.
Checking if object is in the world
By prti, with 11 replies.
Last reply by prti, over 13 years ago:
how can C objects have the same rotation as B objects underneath, when Cs are created? i have multiple Bs with differend rotations
Change Actor
By Dalle4, with 1 reply.
Replied to by DonaldDuck, over 13 years ago:
<Code Omitted>In the world <Code Omitted>In the key <Code Omitted>In the gate
mediaplayer
By Daunijell, with no replies.
I'm making an mediaplayer in greenfoot and i was wondering if greenfoot supports videoplayback.
Compiler Warning: Unsafe operations
By michiele, with 6 replies.
Last reply by michiele, over 13 years ago:
That fixed it davmac. I was running 2.1.0. I upgraded to the current release of greenfoot and the warning is gone. I just don't like seeing the warning, especially since I teach an intro class. I don't want to worry about explaining it to them.
I have been given a Scenario that i need to solve PLEASE HELP!
By 77JJJ77, with 5 replies.
Last reply by danpost, over 13 years ago:
BTW your canMove() method will always return true: you are getting the actors current location (which must always be within the ranges of the world) and trying to return a false if they are outside the world (which will never be).
Make a actor
By Dalle4, with 2 replies.
Last reply by Dalle4, over 13 years ago:
Ohh didn't knew i could use gimp, i will try it ;) thanks ;)
Free Video blog Greenfoot/Java programming tutorial
By mik, with 3 replies.
Last reply by Dalle4, over 13 years ago:
Looks good i will use it, i'm still new to greenfoot so i use all the help i can get ;)
New problem.
By kiarocks, with 15 replies.
Last reply by danpost, over 13 years ago:
Continuing above: my version was of a press, drag, and release type for any action. Even when flipping cards from the deck to the draw pile, press on the deck, move to the draw, and release (almost acts like your hand would; you have that extra moment to think if you REALLY want to continue flipping). My version is solely three cards at a time.
Greenfoot - Disable open last project on startup
By darkmist255, with 40 replies.
Last reply by darkmist255, over 13 years ago:
Hehe :D!
Fixing bugs in Solitaire
By kiarocks, with 9 replies.
Last reply by kiarocks, over 13 years ago:
I fixed it!!! New revised code:
how do I define what is colliding with an actor
By marzukr, with 1 reply.
Replied to by marzukr, over 13 years ago:
ignore this post it is fixed
help?
By programmer22, with no replies.
Ignore this post i fixed the problem
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