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Greenfoot
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Change Window Location
By Commentator, with no replies.
Is there a way to automatically change the window position of Greenfoot? Especially of the exported versions, in a way that I can e.g. change monitor the game is shown on via ingame settings
I need help
By Yoyoyo, with 1 reply.
Replied to by danpost, over 5 years ago:
Yoyoyo wrote...
How do I gather all objects of a actor class in a variable?
For what purpose? What are you going to do with the list? I suspect you will iterate through the list either to do something with all the actors or with specific types within the list, in which case: <Code Omitted>
Showing text above a moving actor
By Roshan123, with 50 replies.
Last reply by danpost, over 5 years ago:
Roshan123 wrote...
tell me what is the real size of my scenario Is it size or size on disk
Image and sound files are usually what makes up the majority of the size of large scenarios. The number of classes and number of dependencies between them can influence load time; but, again, image and sound files are a much greater influence.
scaling an image properly
By ancalagorn, with 4 replies.
Last reply by ancalagorn, over 5 years ago:
I hear you. The reason i ask is because i am a school teacher and on of my students told me about this problem and when i looked at it i found out that most of the time it's ok and only sometimes this problem appeared in the game and i didn't know how to explain it (i still don't) because i'm not java expert. Anyway thanks
Change World background color based on start menu
By thunesm, with 2 replies.
Last reply by thunesm, over 5 years ago:
Thank you very much. It worked perfectly.
Tile matching game tutorial?
By earnold, with 2 replies.
Last reply by earnold, over 5 years ago:
Thanks Danpost. It will take me awhile on weekends...
How to make a high score?
By jenhasnofriends, with 14 replies.
Last reply by jenhasnofriends, over 5 years ago:
Thanks so much for all the help today man. Really helped me with my school project.
Count through multiple worlds?
By jenhasnofriends, with 6 replies.
Last reply by jenhasnofriends, over 5 years ago:
Thank you!
Flee
By Username123456789, with 4 replies.
Last reply by Username123456789, over 5 years ago:
Thank you for your help, but sadly I have lost my game. I believe what happened is it updated to a new version and the code isn't compatible, though i dont think that would happen, I cant access any of the code at all and the images wouldn't show up for a while. but all this dosn't matter as I have moved on in my course and I am no longer using Greenfoot. I might come back later, but as for now I have nothing to do with Greenfoot anymore. again I thank you for your help.
Actor not in world error
By nicLava, with 3 replies.
Last reply by Super_Hippo, over 5 years ago:
It seems like a Rower object you get in line 5 isn’t inside a world.
Help With Movement
By Marethyu05, with 2 replies.
Last reply by Marethyu05, over 5 years ago:
Thank you so much for the help.
Call super() at a later point?
By FirewolfTheBrave, with 2 replies.
Last reply by FirewolfTheBrave, over 5 years ago:
Thank you, that works!
Update to maps helper class?
By SliderG, with no replies.
In the "maps" helper class, there is a class that creates a Greenfoot image out of a Google map. It's throwing an error because it's can't find the file. It may be that the Google Maps API has changed its URL since this Greenfoot class was put together. The code contains the following line: private final String urlBase = "http://maps.googleapis.com/maps/api/staticmap?sensor=false"; I looked on the Google Maps API documentation to try to figure out what to replace this with, but no success so far. Any ideas how to bring this up to date?
Using counter through different worlds
By jenhasnofriends, with 1 reply.
Replied to by danpost, over 5 years ago:
Show codes of worlds and class where world transition takes place (if not in one of the world classes.
Referencing int from World to Actor - NullPointerException
By Suavessence, with 2 replies.
Last reply by Suavessence, over 5 years ago:
Great, the solution is what I needed. Thanks!
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