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Current Discussions
Leaves and Wombats - Random Leaves
By Gruff757, with 4 replies.
Last reply by Gruff757, almost 13 years ago:
It works now. Thanks a lot vonmeth! =)
Add Object Question
By mncomic, with 8 replies.
Last reply by mncomic, almost 13 years ago:
Thanks everyone for your help...
Creating Objects
By Johnathon, with 6 replies.
Last reply by Zamoht, almost 13 years ago:
Oh of course. To be honest I didn't understand the question, but danpost's code is definitely an easier way to approach this problem.
why does this not work?
By theuberjew, with 12 replies.
Last reply by theuberjew, almost 13 years ago:
Thank you for all your help my program runs fine now
Track skeleton on Greenfoot
By swapthomas, with no replies.
Hi, I installed the Kinect successfully. It has tracked my skeleton. I imported some of the Greenfoot examples that was on the Kinect page. How do I get my skeleton to appear on the Greenfoot console? Regards,
Custom Icon after Exporting .Jar File
By Avro, with 3 replies.
Last reply by Gevater_Tod4711, almost 13 years ago:
I think it would be easyer to compile the .jar file into an .exe file. There it's simple to add an icon. I like the program JMadX. It's very simple but it works.
I have a problem with scoreboard
By DaBist, with 4 replies.
Last reply by DaBist, almost 13 years ago:
danpost wrote...
If you want only one counter (Points) in the vsa class that all its subclasses share, you can use the 'static' keyword in the field declaration in the vsa class: <Code Omitted>My only concern is: why do you have a class and two subclasses for something that can be done in one single class; as only one has an image.
it works now. Thanks!
Help with Actor movement speed
By Sergio, with 7 replies.
Last reply by Sergio, almost 13 years ago:
Hey mate sorry totally forgot to react yesterday, your previous option worked thank you so much man! Again! You're being a really big help :)
Key press question
By BradH, with 8 replies.
Last reply by danpost, almost 13 years ago:
<Code Omitted>You have to supply the Class names to replace 'ObjectOne' and 'ObjectTwo' plus the rest.
cannot find symbol
By super_noob, with 6 replies.
Last reply by danpost, almost 13 years ago:
Insert at line 3 of the code provided above the following line: <Code Omitted>By declaring a field within a class but outside any method like this, you are giving each instance created by that class a seperate field with that name to use. Of course, if you only create one instance of the class, there will only be one field with that name; but, it belongs to that object created (not to the class itself). EDIT: your welcome.
Help with shooting
By mncomic, with 16 replies.
Last reply by danpost, almost 13 years ago:
That would have to be in the gun class as that is where you are determining when to shoot.
Kinect reusable on Xbos after installing for Greenfoot
By Antost, with 1 reply.
Replied to by davemib123, almost 13 years ago:
for the x360 it is plug and play :)
Mouse Clicked from World
By Barador, with 3 replies.
Last reply by danpost, almost 13 years ago:
The keyworld 'this' refers to an Object class object , so that would be one way to use it (if you want it to check for clicks on the current object whose method is being executed on).
explanination
By lonely.girl, with 5 replies.
Last reply by danpost, almost 13 years ago:
The 'delay--;' is shorthand for 'delay = delay - 1;' or 'delay -= 1;' (they all do the same thing. Same with 'delay = delay + 1;', 'delay += 1;' and 'delay++;'.
How do I detect Objects that are NEAR another?
By Entity1037, with 7 replies.
Last reply by Entity1037, almost 13 years ago:
It works! Thank you so much! I shall post my beta version of the game I'm making this for soon.
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