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GetState problem
By Arrinao, with 15 replies.
Last reply by danpost, about 11 years ago:
The part that removes waiters that do not attend any table for too long does not look right. It appears to do it randomly. What is the code for the 'setState' method in the Table class?
Future project
By bourne, with 1 reply.
Replied to by bourne, about 11 years ago:
Few scenarios had missing descriptions =/ Done now.
Change colour of text
By payner2013, with 5 replies.
Last reply by payner2013, about 11 years ago:
worked fine thank you:)
Spawn Problems!
By Prish950, with 2 replies.
Last reply by Prish950, about 11 years ago:
Okay Thank you helped a lot <3
font and size change...
By payner2013, with 8 replies.
Last reply by payner2013, about 11 years ago:
and it's ok:)
Greenfoot Bug?
By Game/maniac, with 2 replies.
Last reply by Game/maniac, about 11 years ago:
I feel so stupid now, thanks for the help :);
My average height is not working.
By Baenefin, with 7 replies.
Last reply by Baenefin, about 11 years ago:
Greenhouse, thanks for pointing that out. danpost, that was my next step. I couldn't figure it out. Thank you both.
i need help on my pong game
By zerhot, with 3 replies.
Last reply by zerhot, about 11 years ago:
PentValleyIsGay please help me brother
How to make object dissapear upon entering a certain location & more
By Arrinao, with 4 replies.
Last reply by Arrinao, about 11 years ago:
Example please? Keep in mind I'm pretty much a "noob" here and am yet quite bad at understanding what you are saying.
java.util.List
By Kartoffelbrot, with 15 replies.
Last reply by danpost, about 11 years ago:
After a little testing, I must concede that you are correct. That does it.
How do you make an actor jump?
By yuchoi, with 1 reply.
Replied to by danpost, about 11 years ago:
The horizontal movement, left and right, are independent of the vertical movement; meaning that jumping only deals with the vertical and has no effect on the horizontal; and the horizontal movement does not need any adjustment because of jumping. The code you provided above (if the counter begins incrementing upon a jump and is reset to zero after the jump) will cause your actor suddenly appear at a higher location for the duration of the count and then suddenly appear back at the lower location after the count. Your count limit of 4 is fairly small for what you have right now. A value
Having issues with my shoot() method
By PrezHawkeye, with 12 replies.
Last reply by danpost, about 11 years ago:
At line 41: put 'if (getRotation() == 180) getImage().mirrorVertically(); At lines 54, and 63: put 'getImage().mirrorVertically(); At line 100: this needs adjusted as you are always adding the width of Aubie to the x location and never subtracting it; better would be to use 'move' with an argument of half the width of the image of Aubie.
how do i use atWorldEdge?
By payner2013, with 4 replies.
Last reply by payner2013, about 11 years ago:
OHHH yeah i see now... thank you very much helped alot :)
Barrier repair code URGENT PLEASE HELP ;'( !!!!
By benskii93, with 5 replies.
Last reply by danpost, about 11 years ago:
I believe there is a similar type error in the Repair method, in that you are creating a new Repair_Indicator that never gets a chance to be activated before you check its value. It (the Repair_Indicator created during that execution of the method) exists only up until the method is exited. You may or may not have a Repair_Indicator declared in the class; however, when giving insufficient information, it is hard to say how to fix it. Please show the code for the entire class and use the 'code' tag below the 'Post a reply' box to insert the code with. Also, explain exactly how you want th
Game sound differentiation
By benskii93, with 2 replies.
Last reply by benskii93, about 11 years ago:
ok cool, thanks a lot.
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