This is especially to the greenfoot Team...
I recognized, that it's not possible to play wav files in loops any more...
Here is the code, I've written, to check it out:
And it always prints: false
and you don't hear anything...
private GreenfootSound GS_Fire = new GreenfootSound("Fire.WAV");
public void act()
{
System.out.println(GS_Fire.isPlaying());
GS_Fire.playLoop();
}
