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Greenfoot back
Baxtor
Baxtor wrote ...

2012/3/7

open editor failed

Baxtor Baxtor

2012/3/7

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I'm working with the kinect on the painting example. I restructured my folder tree to collect my .java files in something like packages for eclipse. >src >>doc >>images >>myActorPackage (includes all actor classes .java) >>myWorldPackage (includes all world classes .java) >>otherPackage... .ctxt files are in the src folder. I'm able to compile and to run the project My Problem: In Greenfoot i'm not able to open the class editor. in the context menu of the class overview is the option "Open editor" disappeared. I hope someone can help a noob...
davmac davmac

2012/3/7

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I restructured my folder tree to collect my .java files in something like packages for eclipse.
Don't do that. Restore the original directory structure, and Greenfoot will work fine.
Baxtor Baxtor

2012/3/7

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So i have no chance? I have to use Eclipse!
nccb nccb

2012/3/7

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Surely you have to use Greenfoot? :-) The Kinect painting example is not something you can easily pull out of Greenfoot, so Eclipse is not easily feasible. Greenfoot is not just an editor, it's an API and graphics/input/sound library that is tightly knit with the Greenfoot environment. If you want to port code written for Greenfoot to Eclipse, you'll have to find a different graphics/input/sound library and change all your code to use that instead of Greenfoot. It's not something we support.
Baxtor Baxtor

2012/3/7

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thx, so i will use greenfoot ;-)
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