I've been playing around with the method scale to give the illusion that some trees in the scenery (.png files) were getting closer to the driver. However, the method seems to only enlarge the centre of the tree, whilst the peripherals of the shape just stretch around the central bulge in the tree. The problem has occurred through all images that I have used whilst using scale and I'm pretty sure that the code I've written is syntactically correct. If needs be, I will post the code that implements this method. Any help in rectifying this error would be great!