Hi,
Im trying to make a Greenfoot game. But I don´t understand how I can stop one of my actors for like 5 seconds, if he got hit by a Bullet.
Anybody who can help me?
   
   
            // add the following instance field (outside any method block, but inside the class block) private int stunTimer; // in the block where you determine the actor was hit by a bullet, add this line stunTimer = 200; // adjust value as needed // in the act method, add the following lines if (stunTimer > 0) stunTimer--; else move();
public class SchweinchenBopps extends Troll
{
    private int timer = 0;
    private Counter2 counter2;
    private int stunTimer;
    public SchweinchenBopps (Counter2 pointCounter2)
    {
        counter2 = pointCounter2;
    }
    public void act()
    {
        checkKeypress();
        lookForRobbe();
        shoot();
        lookForBulletH();
    }
    
    public void lookForBulletH ()
    {
        if ( canSee(BulletH.class));
        stunTimer = 1000;
        if (stunTimer > 0) stunTimer--; else move();
        
    }
    private void checkKeypress()
    {
        if (Greenfoot.isKeyDown("left"))
        {
            turn(-4);
        }
        if (Greenfoot.isKeyDown("right"))
        {
            turn(4);
        }
        if (Greenfoot.isKeyDown("up"))
        {
            move(4);
        }
        if (Greenfoot.isKeyDown("down"))
        {
            move(-4);
        }
    }
    public void lookForRobbe ()
    {
        if ( canSee(Robbe.class) )
        {
            eat(Robbe.class);
            counter2.add(5);
           
        }
    }
        public  void shoot ()
    {
        if(timer>0)timer--;
        if(timer==0 && Greenfoot.isKeyDown("space"))
        {
            BulletS bullets= new BulletS();
            getWorld().addObject(bullets, getX()+25, getY());
            timer=60;
            bullets.setRotation(getRotation());
        }
    }
  }
if (stunTimer > 0)
{
    stunTimer--;
    return; // this forces an immediate exit from the method so no further code within the method is executed
}