I'm trying to play some music in my scenario by looping short MP3 files, but there's a big delay between each looped sound (like half a second). There is no delay in the actual file; I checked. Here's my code:
Any way to get it to loop with no delay?
Thanks. :D
public class Music extends Actor
{
private GreenfootSound bass;
private GreenfootSound drums;
public Music()
{
bass = new GreenfootSound("bass.mp3");
drums = new GreenfootSound("drums.mp3");
}
public void act()
{
bass.playLoop();
drums.playLoop();
}
}
