Just a quick question (I hope :D). When I did this:
It doesn't like "(Character.class)" and says "Incompatible types". What does it mean by that?
public class PlainRock extends Actor
{
Room room = (Room)getWorld();
Stats stats = room.stats;
public void act()
{
if(getIntersectingObjects(Character.class))
{
//make it damage player on collision (for a health test)
stats.damagePlayer(1);
}
}
}

