I want the game to end when the health counter <= 0
ive gotten this far so far but I don't know what to put into the if statement
public void EndGame()
{
if ( totalHealthCount >= 0)
{
Greenfoot.stop();
Greenfoot.playSound("game-over.wav");
}
}
heres my health counter code;
Any help would be appreciated
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.awt.Color;
/**
* Write a description of class Counter here.
*
* @author (ConorOwens)
* @version (20/02/13)
*/
public class HealthCounter extends Actor
{
private int totalHealthCount = 100;
public HealthCounter()
{
setImage(new GreenfootImage("" + totalHealthCount, 60, Color.WHITE, Color.BLACK));
}
/**
* Decrease the total amount displayed on the counter, by a given amount.
*/
public void bumpHealthCount(int amount)
{
totalHealthCount += amount;
setImage(new GreenfootImage("" + totalHealthCount, 60, Color.WHITE, Color.BLACK));
}
}
