How can I add multiple objects of an Action class and move them at intervals dynamically
// instance field
private int spawnRate;
// add in 'act' method
checkSpawning();
// add this method
private void checkSpawning()
{
spawnRate = (spawnRate+1)%100; // adjust last value to change the rate
if (spawnRate == 0) addObject(new ActorName(), /* xLocation, yLocation */ );
}