Hello guys,
I am currently working on a home project where you control a spaceship and you have to dodge meteors. At the top, I have 3 circles representing your health. If you hit a meteor one of the circles disappear and when all the circles are gone, you lose .I have an if statement to detect if the rocket ship is intersecting with a meteor, the score will increase (the score is not visible to players) and when the "score == 1", one circle is gone and when "score == 2"
another disappears and so on. The problem is, the rocket ship detects the intersection too fast, so all the circles disappear at once. How do you make it so that only 1 circle will disappear for every meteor it hits? Thank you for any help.
