The character flips fine but only in one way.
# private void flip(int x) # { # // int flip = 0; (you've already got "x") # for (int i = 1; i <= 8; i++) # { # if(x > 0) // (use x since you chose it) # { # setRotation(getRotation() + 45); # wait(10); # } # if (x < 0) # { # setRotation(getRotation() - 45); # wait(10); # } # } # }