I want to have my main Actor intersect (or hit) other objects that have populated my world. How can I do this?
// with an instance field
final String startPosition = "aaaaaaaaabcbdbcaadbccdbaaaaaaaaa";
// in the constructor (or a method it calls)
for (int j=0; j<getHeight(); j++) for (int k=0; k<getWidth(); k++)
{
char c = startPosition.charAt(j*getWidth()+k);
switch ("abcd".indexOf(c))
{
case 0: addObject(new ObjA(), j, k); break;
case 1: addObject(new ObjB(), j, k); break;
case 2: addObject(new ObjC(), j, k); break;
case 3: addObject(new ObjD(), j, k); break;
}
}