You can't make a method return a different type to what it does return.
I think what you probably mean is, you want to check whether there exist any actors in a certain radius. In that case, just call getObjectsInRange() and call isEmpty() on the result to check whether there are no actors in range.
boolean result = ! getObjectsInRange(100, Actor.class).isEmpty();
... will set result to true if there are any actors within a 100 cell radius.