import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
public class Rocket extends Actor
{
private Actor actor;
public Rocket()
{
setRotation(270);
}
/**
* Act - do whatever the Rocket wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
moveRocket();
checkEdge();
seePlane();
}
public void moveRocket()
{
move(10);
}
public void checkEdge()
{
if (getY() <= 0)
{
getWorld().removeObject(this);
}
}
public void seePlane()
{
if (getOneIntersectingObject(Plane.class) != null)
{
Greenfoot.playSound("Explosion.mp3");
}
}
}
if (getOneIntersectingObject(Plane.class) != null)

