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Greenfoot back
Prish950
Prish950 wrote ...

2013/2/19

HELP! "Connect Four" Add Object with Key???

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Prish950 Prish950

2013/2/20

#
Okay i found a solution today:
public void act() 
  {

      if (Greenfoot.isKeyDown("q"))
      {
          getWorld().addObject(new GelberStein(), 1,0); 
          Greenfoot.delay(2);
      }
      
      if (Greenfoot.isKeyDown("w"))
      {
          getWorld().addObject(new GelberStein(), 2,0); 
          Greenfoot.delay(2);
      }
      
      if (Greenfoot.isKeyDown("e"))
      {
          getWorld().addObject(new GelberStein(), 3,0); 
          Greenfoot.delay(2);
      }
      
      if (Greenfoot.isKeyDown("r"))
      {
          getWorld().addObject(new GelberStein(), 4,0); 
          Greenfoot.delay(2);
      }
      
      if (Greenfoot.isKeyDown("t"))
      {
          getWorld().addObject(new GelberStein(), 5,0); 
          Greenfoot.delay(2);
      }
      
      if (Greenfoot.isKeyDown("z"))
      {
          getWorld().addObject(new GelberStein(), 6,0); 
          Greenfoot.delay(2);
      }
      
      if (Greenfoot.isKeyDown("u"))
      {
          getWorld().addObject(new GelberStein(), 7,0); 
          Greenfoot.delay(2);
      }
    
      aktion ();
    
  }
Its a bit different but it works :D
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