Heres marge.class, but i need to put the wanted code in Mikrobe.class right?
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Homer here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Marge extends Opfer
{
private static final double WALKING_SPEED = 5.0;
/**
* Act - do whatever the Homer wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
{
if ( atWorldEdge() )
{
turn(35);
}
if ( Greenfoot.getRandomNumber(100) <10 )
{
turn(5);
}
heal();
move();
meetMikrobe();
if(meetMikrobe())
{
if (Greenfoot.getRandomNumber(100)<50)
{
getsick();
}
}
}
}
public boolean meetMikrobe()
{
Actor Mikrobe = getOneObjectAtOffset(0, 0, Mikrobe.class) ;
if(Mikrobe != null)
{
return true;
}
else
{
return false;
}
}
public void getsick()
{
setImage("ORIGINAL MARGE KRANK.gif");
}
public void heal()
{ if (canSee(Retter.class))
{
setImage("ORIGINAL MARGE.gif");
}
}
}
