private void swoop(){
canMoveLaterally = false;
if (swoopingDown) {
setLocation(getX(), getY() + 2 );
speed += 10;
if (getY() >= maxY) {
swoopingDown = false; // Change direction to move up
}
}
// move back up and then only do move method until timer
else {
if (getY() > minY) {
setLocation(getX(), getY() );
speed += 3;
} else {
swoopingDown = true; // Reset to swoop down again
canMoveLaterally = true;
speed = 5;
}
}
}
