For an assignment, I am trying to create a Candyland type game. I am trying to make the path but can't seem to get it right. I dont want a wavy path, just a basic path that allows players to land on it.
For an assignment, I am trying to create a Candyland type game. I am trying to make the path but can't seem to get it right. I dont want a wavy path, just a basic path that allows players to land on it.
One idea is to have invisible "landing" pads for where a player CAN move a piece at that time. When a piece is dragged and released, if on a pad, it is accepted, else it snaps back to its starting place.