When I move a platform, if the player jumps on a moving platform it will phase through the platform, and sometimes when a platform is hit from the side the player phases through the platform. Otherwise, it seems completely fine. Any thoughts on a solution?
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 | import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class Player here. * * @author (your name) * @version (a version number or a date) */ public class Player extends Actor { /** * Act - do whatever the Player wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ private int dir = 2 ; private boolean inTheAir = false ; private int jumpHeight = 10 ; private int walkSpeed = 5 ; private double fallSpeed = 0.4 ; private double deltaX = 0 ; private double deltaY = 0 ; private int groundHeight = getImage().getHeight()/ 2 ; private int sideWidth = getImage().getWidth()/ 2 ; private World myWorld; int worldHeight; int worldWidth; int xPos; int yPos; private String[] fireboyRight = { "fireboyD.png" , "fireboyD1.png" , "fireboyD2.png" }; int currentImage; int currentImageU; private GreenfootImage myImage = getImage(); public void addedToWorld(World myWorld) { this .myWorld = myWorld; this .worldHeight = myWorld.getHeight(); this .worldWidth = myWorld.getWidth(); } public void act() { if (inTheAir) { fall(); } else { getCommand(); } checkCollision(); move(); animateOnMove(); } private void run(String direction) { if (direction == "left" ) { deltaX = walkSpeed * - 1 ; } else { deltaX = walkSpeed; } } private void stop() { deltaX = 0 ; } private void jump() { deltaY -= jumpHeight; inTheAir = true ; } private void fall() { deltaY += fallSpeed; } private void move() { double newX = getX() + deltaX; double newY = getY() + deltaY; Actor platformBelow = getOneObjectAtOffset(( int )deltaX,groundHeight+ 14 + ( int ) deltaY, Platform. class ); Actor platformAbove = getOneObjectAtOffset(( int )deltaX,groundHeight- 5 + ( int ) deltaY- 60 , Platform. class ); Actor platformToLeft = getOneObjectAtOffset(sideWidth+ 5 + ( int ) deltaX,( int ) deltaY,Platform. class ); Actor platformToRight = getOneObjectAtOffset(sideWidth- 5 + ( int )deltaX,( int ) deltaY,Platform. class ); if (platformBelow!= null ) { deltaY= 0 ; inTheAir = false ; newY = platformBelow.getY()- 60 ; } else if (getY()>=worldHeight - groundHeight) { deltaY= 0 ; inTheAir = false ; } else { inTheAir = true ; } if (platformAbove!= null ) { if (deltaY< 0 ) { deltaY= 0 ; GreenfootImage platformImage = platformAbove.getImage(); int bottomOfPlatform = platformAbove.getY()+platformImage.getHeight()/ 2 ; newY = bottomOfPlatform + groundHeight; } } if (getX()<=sideWidth) { deltaX = Math.abs(deltaX); } if (getX()>=worldWidth-sideWidth) { deltaX = Math.abs(deltaX) * - 1 ; } if (platformToRight!= null ) { deltaX = 0 ; } if (platformToLeft!= null ) { deltaX = 0 ; } setLocation(( int )newX,( int )newY); } private void getCommand() { if (Greenfoot.isKeyDown( "left" )) { run( "left" ); } else if (Greenfoot.isKeyDown( "right" )) { run( "right" ); } else { stop(); } if (Greenfoot.isKeyDown( "up" )) { jump(); } } private void checkCollision() { if (isTouching(Fire. class )) { removeTouching(Player2. class ); } } private void animateOnMove() { if (getX()!=xPos) { currentImage++; if (currentImage>=fireboyRight.length * 4 ) { currentImage= 0 ; } GreenfootImage newImage = new GreenfootImage(fireboyRight[currentImage/ 4 ]); if (getX()<xPos) { newImage.mirrorHorizontally(); } setImage(newImage); myImage=getImage(); } else { setImage( "Fireboy.png" ); } xPos = getX(); yPos = getY(); } } |