I have a little maze game. If the main touches eind.class, it is supposed to get teleported to level 2.
when i type the code below, it keeps saying the variable level_2 is undeclared. Where am I supposed to declare it?
public class movers extends Actor { /** * Act - do whatever the movers wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ public void act() { moveAround(); teleportNewLevel(); } public void moveAround() { int oldX=getX(); int oldY=getY(); int oldRotation=getRotation(); if (Greenfoot.isKeyDown("left")) { setRotation(180); move(1); } if (Greenfoot.isKeyDown("right")) { setRotation(0); setLocation(getX()+1, getY()); } if (Greenfoot.isKeyDown("up")) { setRotation(270); move(1); } if (Greenfoot.isKeyDown("down")) { setRotation(90); move(1); } if (isTouching(wall.class)) { setLocation(oldX, oldY); setRotation(oldRotation);} if (isTouching(wall_2.class)) { setLocation(oldX, oldY); setRotation(oldRotation);} } public void teleportNewLevel() { if(isTouching (eind.class)) { Greenfoot.setWorld(level_2); } } }