import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Stone here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Stone extends Enemy
{
private int relocation;
public Stone()
{
turn(90);
}
public void act()
{
move(3);
removing();
colision();
}
public void colision()
{
if(isTouching(Blast.class))
{
removeTouching(Blast.class);
getWorld().removeObject(this);
}
}
public void removing()
{
if (isAtEdge() & relocation <= 1)
{
setLocation(50 + Greenfoot.getRandomNumber(550), 1);
relocation ++;
}
if(relocation == 3)
{
getWorld().removeObject(this);
}
}
}

