public void enemySpawn()
{
if (spawnCounter == 1000 )
{
getWorld().addObject(new Enemy1(), Greenfoot.getRandomNumber(900),Greenfoot.getRandomNumber(900));
spawnCounter = spawnCounter -50;
anzahlEnemies = anzahlEnemies+1;
if (anzahlEnemies == 30 || 70 || 120 || 190 || 300 || 500)
}
else
{
spawnCounter = spawnCounter +1;
}
