public void enemySpawn() { if (spawnCounter == 1000 ) { getWorld().addObject(new Enemy1(), Greenfoot.getRandomNumber(900),Greenfoot.getRandomNumber(900)); spawnCounter = spawnCounter -50; anzahlEnemies = anzahlEnemies+1; if (anzahlEnemies == 30 || 70 || 120 || 190 || 300 || 500) } else { spawnCounter = spawnCounter +1; }

