How do I code this:
A Bullet collides with another Object and the Object dissapears and the Bullet dissapears too so that It doesnt collete more Objects.
public void act() {
if (Remove())
{
getWorld().removeObject(this);
}
}
public boolean Remove() {
Object obj= (Object)getOneIntersectingObject(Object.class);
if(obj != null)
{
return true;
getWorld().removeObject(obj);
}
return false;
}import greenfoot.*;
public class Object extends Actor {
public boolean Hit = false;
public void act() {
if(Hit == true)
{
getWorld().removeObject(this);
Hit = false;
}
}
}