i get a terminal window because of the line of code at rule 16. does anyone know how to fix this? when i remove rule 18 it works fine but i need that rule in my code
public class Kogel extends Actor
{
/**
* Act - do whatever the Kogel wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
doeKogelDingen();
vermoordMonster();
vermoordNachtbaas();
}
public void vermoordMonster() {
Actor monster = getOneIntersectingObject(Monsters.class);
if (monster != null) {
updateScoreLevel1();
getWorld().removeObject(monster);
getWorld().removeObject(this);
}
}
public void vermoordNachtbaas() {
Actor nachtbaas = getOneIntersectingObject(Nachtbaas.class);
if (nachtbaas != null) {
updateScoreLevel2();
getWorld().removeObject(this);
}
}
public void doeKogelDingen() {
move(4);
}
private void updateScoreLevel1()
{
Level1 level1 = (Level1) getWorld();
Score score = level1.pakScore();
score.bumpCount(1);
}
private void updateScoreLevel2() {
Level2 level2 = (Level2) getWorld();
Score2 score2 = level2.pakScore2();
score2.bumpCount2(1);
}
}
