When i try to create a subclass called Villager under my superclass Pedestrian it says "constructor Pedestrian in class Pedestrian cannot be applied to given types" and i dont know whats the issue
Heres my code for both the superclass and subclass:
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* A Pedestrian that tries to walk across the street
*/
public abstract class Pedestrian extends SuperSmoothMover
{
protected double speed;
protected double maxSpeed;
protected int direction; // direction is always -1 or 1, for moving down or up, respectively
protected boolean awake;
public Pedestrian(int direction) {
// choose a random speed
maxSpeed = Math.random() * 2 + 1;
speed = maxSpeed;
// start as awake
awake = true;
this.direction = direction;
}
/**
* Act - do whatever the Pedestrian wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
/**
* Method to cause this Pedestrian to become knocked down - stop moving, turn onto side
*/
public void knockDown () {
speed = 0;
setRotation (90);
awake = false;
}
/**
* Method to allow a downed Pedestrian to be healed
*/
public void healMe () {
speed = maxSpeed;
setRotation (0);
awake = true;
}
public boolean isAwake () {
return awake;
}
}import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Villager here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Villager extends Pedestrian
{
/**
* Act - do whatever the Villager wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
// If there is a v
if (awake){
if (getOneObjectAtOffset(0, (int)(direction * getImage().getHeight()/2 + (int)(direction * speed)), Vehicle.class) == null){
setLocation (getX(), getY() + (int)(speed*direction));
}
if (direction == -1 && getY() < 100){
getWorld().removeObject(this);
} else if (direction == 1 && getY() > 550){
getWorld().removeObject(this);
}
}
}
}
