i was looking over my code and for the life of my i cannot get the coin to animate
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Coin here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Coin extends Actor
{
/**
* Act - do whatever the Orang wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
GreenfootImage image1 = new GreenfootImage("Coin00.png");
GreenfootImage image2 = new GreenfootImage("Coin01.png");
GreenfootImage image3 = new GreenfootImage("Coin02.png");
GreenfootImage image4 = new GreenfootImage("Coin03.png");
GreenfootImage image5 = new GreenfootImage("Coin04.png");
GreenfootImage image6 = new GreenfootImage("Coin05.png");
public int frame = 1;
public int waktu = 0;
public void act()
{
animasi();
}
public void animasi()
{
if (frame == 1)
{
if(waktu == 5)
{
setImage(image1);
frame = 2;
waktu = 0;
}
}
else if (frame == 2)
{
if(waktu == 5)
{
setImage(image2);
frame = 3;
waktu = 0;
}
}
else if (frame == 3)
{
if(waktu == 5)
{
setImage(image3);
frame = 1;
waktu = 0;
}
}
else if (frame == 2)
{
if(waktu == 5)
{
setImage(image4);
frame = 3;
waktu = 0;
}
}
else if (frame == 3)
{
if(waktu == 5)
{
setImage(image5);
frame = 1;
waktu = 0;
}
}
else if (frame == 2)
{
if(waktu == 5)
{
setImage(image6);
frame = 3;
waktu = 0;
}
}
}
}
