public void check(){
if(getOneIntersectingObject(Scanner.class) != null && !checked){
checked = true;
System.out.println(Scanner.lastNum);
if((input-Scanner.lastNum) < input&&Scanner.lastNum == Scanner.lastNum++){
getWorld().addObject(new GameOver(), 405, 310);
Greenfoot.stop();
}
Scanner.lastNum++;
}
}