senario is posted on my wall with source code for easy editing and to see what i mean
public class Laser extends Rocket { /** * Act - do whatever the Laser wants to do. This method is called whenever * the 'Act' or 'Run' button gets pressed in the environment. */ int counter; public void act() { // Add your action code here. counter++; // use counter to add a delay if (counter>=5) { //tells the bullet class to wait until counter is equal to 5 setLocation (getX(),getY()-1); } else if(this.isAtEdge() ) { getWorld().removeObject(this); } else if (this.isTouching(enemy1.class)) { getWorld().removeObject(this); } } }