Plz tell me why it's lagging on website???
Which all lines am i supposed to remove/modify??
import greenfoot.*;
public class Fortune extends Actor
{
byte turn1=105;//red enforcer
byte turn2=96;//cyan health kit
byte turn3=104;//blue shield
byte turn4=102;//orange potion
byte turn5=101;//purple bonus point
byte turn6=99;//green jack pot
byte mod=0;
short s[]={0,1,2,3,4,5};
int rand;
Shop chances=new Shop(" COST: 10 \n SPINS LEFT: 1 ", 0,255,255,50);
Shop chances2=new Shop(" COST: 10 \n SPINS LEFT: 0 ", 0,255,255,50);
Shop clearBag=new Shop(" CLEAR UR BAG STORAGE \n TO SPIN ", 0,255,255,50);
Shop gotEnforcer=new Shop(" YOU GOT A ENFORCER ", 0,255,255,50);
Shop gotHealth=new Shop(" YOU GOT A HEALTH KIT ", 0,255,255,50);
Shop gotShield=new Shop(" YOU GOT A SHIELD ", 0,255,255,50);
Shop gotPotion=new Shop(" YOU GOT A POTION ", 0,255,255,50);
Shop gotScore=new Shop(" YOU GOT BONUS POINT ", 0,255,255,50);
Shop shopJackPot=new Shop(" CONGRATULATION !!! \n YOU WON 100 COINS ", 0,255,255,50);
public void Fortune()
{
//getImage().scale(50, 50);
}
public void act()
{
MyWorld w = (MyWorld) getWorld();
if(getWorld()!=null && getWorld().getObjects(CounterShop.class).size()>0)
{
CounterShop counterShop = getWorld().getObjects(CounterShop.class).get(0);
if(Greenfoot.mouseClicked(chances) && counterShop.score>=10)
{
getImage().setTransparency(90);
Greenfoot.delay(5);
getImage().setTransparency(255);
}
if(w.click3<=1 || w.click2<=4 || w.click4<=1
|| w.click5<=1 || w.click1<=4)
{
if(Greenfoot.mouseClicked(chances) && counterShop.score>=1 && w.g==0 )
{
w.g+=1;
rand=Greenfoot.getRandomNumber(s.length);
//rand=4;
UserInfo myData2 = UserInfo.getMyInfo();
if (myData2 != null)
{
counterShop.score-=10;
myData2.setInt(5,counterShop.score);
myData2.store();
}
getWorld().removeObject(counterShop);
getWorld().addObject(new CounterShop(), getWorld().getWidth()/2-20, 18);
}
}
}
if(rand==0 && w.click3>1)
{
w.removeObject(w.shopEnforcer);
Shop shopEnforcer=new Shop(" BAG IS FULL ", 255,225,0,50);
w.addObject(shopEnforcer, 400, 450);//orange
}else if(rand==1 && w.click2>4)
{
w.removeObject(w.shopHealth);
Shop shopHealth=new Shop(" BAG IS FULL ", 255,0,255,70);
w.addObject(shopHealth, 245, 450);//purple
}else if(rand==2 && w.click4>1)
{
w.removeObject(w.shopShield);
Shop shopShield=new Shop(" BAG IS FULL ", 86,12,255,60);
w.addObject(shopShield, 550, 450);//blue
}else if(rand==3 && w.click5>1)
{
w.removeObject(w.shopPotion);
Shop shopPotion=new Shop(" BAG IS FULL ", 255,0,0,60);
w.addObject(shopPotion, 695, 450);//red
}else if(rand==4 && w.click1>4)
{
w.removeObject(w.shopScore);
Shop shopScore=new Shop(" BAG IS FULL ", 0,255,255,50);
w.addObject(shopScore, 95, 450);//cyan
}
if(w.g==1)
{
if(rand==0 && w.click3<=1)
{
if(++mod%4==0)
{
turn(--turn1);
}
if(turn1<=1)
{
turn1=1;
w.click3++;
w.removeObject(w.shopEnforcer);
getWorld().addObject(gotEnforcer, getX(), getY()+100);
Shop shopEnforcer=new Shop(" ENFORCER "+"\n COST: 15 \n LEFT:"+w.available3+"\n BAG STORAGE: "+w.click3+"/2 ", 255,225,0,50);
w.addObject(shopEnforcer, 400, 450);//orange
w.g++;
}
}
if(rand==1 && w.click2<=4)
{
if(++mod%4==0)
{
turn(--turn2);
}
if(turn2<=1)
{
turn2=1;
w.click2++;
w.removeObject(w.shopHealth);
getWorld().addObject(gotHealth, getX(), getY()+100);
Shop shopHealth=new Shop(" HEALTH KIT "+"\n COST: 3 \n LEFT:"+w.available2+"\n BAG STORAGE: "+w.click2+"/5 ", 255,0,255,70);
w.addObject(shopHealth, 245, 450);//purple
w.g++;
}
}
if(rand==2 && w.click4<=1)
{
if(++mod%4==0)
{
turn(--turn3);
}
if(turn3<=1)
{
turn3=1;
w.click4++;
w.removeObject(w.shopShield);
getWorld().addObject(gotShield, getX(), getY()+100);
Shop shopShield=new Shop(" SHILED "+"\n COST: 10 \n LEFT:"+w.available4+"\n BAG STORAGE: "+w.click4+"/2 ", 86,12,255,60);
w.addObject(shopShield, 550, 450);//blue
w.g++;
}
}
if(rand==3 && w.click5<=1)
{
if(++mod%4==0)
{
turn(--turn4);
}
if(turn4<=1)
{
turn4=1;
w.click5++;
w.removeObject(w.shopPotion);
getWorld().addObject(gotPotion, getX(), getY()+100);//cyan
Shop shopPotion=new Shop(" POTION "+"\n COST: 15 \n LEFT:"+w.available5+"\n BAG STORAGE: "+w.click5+"/2 ", 255,0,0,60);
w.addObject(shopPotion, 695, 450);//red
w.g++;
}
}
if(rand==4 && w.click1<=4)
{
if(++mod%4==0)
{
turn(--turn5);
}
if(turn5<=1)
{
turn5=1;
w.click1++;
w.removeObject(w.shopScore);
getWorld().addObject(gotScore, getX(), getY()+100);//cyan
Shop shopScore=new Shop(" BONUS POINT "+"\n COST: 5 \n LEFT:"+w.available1+"\n BAG STORAGE: "+w.click1+"/5 ", 0,255,255,50);
w.addObject(shopScore, 95, 450);//red
w.g++;
}
}
if(rand==5)
{
if(++mod%4==0)
{
turn(--turn6);
}
if(turn6<=1 )
{
turn6=1;
if(getWorld()!=null && getWorld().getObjects(CounterShop.class).size()>0)
{
CounterShop counterShop2 = getWorld().getObjects(CounterShop.class).get(0);
UserInfo myData = UserInfo.getMyInfo();
if (myData != null)
{
counterShop2.score+=100;
myData.setInt(5,counterShop2.score);
myData.store();
}
getWorld().removeObject(counterShop2);
getWorld().addObject(shopJackPot, getX(), getY()+105);//cyan
w.g++;
}
getWorld().addObject(new CounterShop(), getWorld().getWidth()/2-20, 18);
}
}
//getWorld().showText("red "+turn1+"\ncyan "+turn2+"\nbllue "+turn3+"\norange "+turn4+
//"\npurp "+turn5+"\ngreen "+turn6+"\n rand"+rand+"\n click"+w.g, 222, 222);
}
if(w.click3<=1 || w.click2<=4 || w.click4<=1
|| w.click5<=1 || w.click1<=4)
{
if(w.g>0)
{
getWorld().removeObject(chances);
getWorld().removeObject(clearBag);
getWorld().addObject(chances2, getWorld().getWidth()/2-20, 70);
}else if(w.g==0)
{
getWorld().removeObject(chances2);
getWorld().removeObject(clearBag);
getWorld().addObject(chances, getWorld().getWidth()/2-20, 70);
}
}
if(w.click3>1 || w.click2>4 || w.click4>1
|| w.click5>1 || w.click1>4)
{
getWorld().removeObject(chances);
getWorld().removeObject(chances2);
getWorld().addObject(clearBag, getWorld().getWidth()/2-20, 70);
}
}
}

