how would i make a cutscene at the end of my game that would, once done, would stop the game
private boolean notImage0 = false;
private GifImage gif = new GifImage("cutscene.mp3");
public CutScene extends World
{
super(600, 400, 1);
setImage(gif.getCurrentImage());
}
public void act()
{
GreenfootImage img = gif.getCurrentImage();
if (img == gif.getImages().get(0)) == notImage0) // a change in image involving the first image has occurred
{
notImage0 = ! notImage0;
if ( ! notImage0)
{
Greenfoot.stop();
return;
}
}
setImage(img);
}