I am making games in greenfoot, and wanted to make a ingame shop spending points earned from playing, but I cant find out if it is possible to save the game state? Please help!
Greenfoot.setWorld(new ShopWorld(this));
// instance variable
private World mainWorld;
// constructor
public ShopWorld(World world)
{
super(600, 400, 1); // whatever
mainWorld = world;
// other code
}
// when conditions are right to return
Greenfoot.setWorld(mainWorld);