i found a code that used an array for adding actors to the world
( the original discuss)
my question: does it somehow work with worlds instead of actors too?
void setLevel( int index) {
World a = new Level_1();
World b = new Level_2();
World c = new Level_3();
World d = new Level_4();
World e = new Level_5();
World[] world = {a,b,c,d,e};
Greenfoot.setWorld(world[index]);
}void setLevel(int index) {
World w = null;
switch (index)
{
case 0: w = new Level_1(); break;
case 1: w = new Level_2(); break;
case 2: w = new Level_3(); break;
case 3: w = new Level_4(); break;
case 4: w = new Level_5(); break;
}
if (w != null) Greenfoot.setWorld(w);
}