I'm trying to get a score to save on 2 separate worlds and this saved score from the previous world would add onto any points you get on the second world.
Here's what I tried (World1):
and here's what i did for World2:
If anyone knows what i should fix please let me know and thank you in advance.
import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.awt.Color;
/**
* Write a description of class MyWorld here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class MyWorld extends World
{
public int time = 0;
public int Score;
static final GreenfootSound music = new GreenfootSound("Mushroom Bridge.mp3");
/**
* Constructor for objects of class MyWorld.
*
*/
public MyWorld()
{
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
super(1000, 600, 1);
GreenfootImage background = getBackground();
background.setColor(java.awt.Color.cyan);
background.fill();
prepare();
Score++;
}
public void act()
{
countTime();
if(Greenfoot.getRandomNumber(600) < 5)
{
addObject(new Cloud(), (Greenfoot.getRandomNumber(400) + 100), (0));
}
if(Greenfoot.getRandomNumber(600) < 5)
{
addObject(new Cloud2(), (Greenfoot.getRandomNumber(300) + 700), (0));
}
if(Greenfoot.getRandomNumber(7000) < 5)
{
addObject(new ETank(), (Greenfoot.getRandomNumber(200) + 400), (0));
}
if(Greenfoot.getRandomNumber(700) < 5)
{
addObject(new Plane(), (5), (Greenfoot.getRandomNumber(500) + 450));
}
if(Greenfoot.getRandomNumber(800) < 5)
{
addObject(new Helicopter(), (Greenfoot.getRandomNumber(900) + 100), (0));
}
if(Greenfoot.getRandomNumber(800) < 5)
{
addObject(new Vmissile(), (Greenfoot.getRandomNumber(900) + 100), (1000));
}
if(Greenfoot.getRandomNumber(800) < 5)
{
addObject(new Blimp(), (1000), (Greenfoot.getRandomNumber(900) + 100));
}
if(Greenfoot.getRandomNumber(20000) < 5)
{
addObject(new Helipad(), (500), (0));
}
music.playLoop();
}
public void addScore(int points)
{
Score = Score + points;
showScore();
}
public void showScore()
{
showText("Pts: " + Score, 925, 50);
}
}import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.awt.Color;
/**
* Write a description of class World2 here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class World2 extends World
{
public int time = 0;
public int score= Score;
static final GreenfootSound music = new GreenfootSound("Mushroom Bridge.mp3");
/**
* Constructor for objects of class World2.
*
*/
public World2()
{
// Create a new world with 600x400 cells with a cell size of 1x1 pixels.
super(1000, 600, 1);
GreenfootImage background = getBackground();
background.setColor(java.awt.Color.cyan);
background.fill();
setPaintOrder(Flash.class, Fash.class, Car.class, Explosion2.class, SafeHouse.class, VCar.class, Luigi.class, VMissile2.class, Bullet.class, Bullet2.class, CannonBall.class, Building.class, Smoke.class, ETank2.class, Grass.class);
prepare();
time++;
}
public void act()
{
countTime();
if(time%20==1)
{
addObject (new Grass(),1000, 490);
}
if(Greenfoot.getRandomNumber(1000) < 5)
{
addObject(new VCar(), (1000), (400));
}
if(Greenfoot.getRandomNumber(1000) < 5)
{
addObject(new VPlane2(), (1000), (100));
}
if(Greenfoot.getRandomNumber(1000) < 5)
{
addObject(new Luigi(), (Greenfoot.getRandomNumber(500) + 400), (400));
}
if(Greenfoot.getRandomNumber(1000) < 5)
{
addObject(new VMissile2(), (1000), (0));
}
if(Greenfoot.getRandomNumber(30000) < 5)
{
addObject(new SafeHouse(), (1000), (300));
}
if(Greenfoot.getRandomNumber(10001) < 5)
{
addObject(new ETank2(), (1000), (400));
}
music.playLoop();
}
public void addScore(int points)
{
score = score + points + Score;
showScore();
}
public void showScore()
{
showText("Pts: " + score, 925, 50);
}
public void countTime()
{
time++;
// showTime();
}
}

