import greenfoot.*;
public class Object extends other
{
public int dx;
public int dy;
public Object() {
dx = 4;
dy = 0;
}
public void act()
{
move();
setLocation(getX()+dx, getY()+dy);
turn(5);
}
move() {
Ho ho =(Ho) getOneIntersectingObject(Ho.class);
if(ho ==null)
{
dx = -dx;
}
}
}


