I had a loop that populated my enemies and was trying some things with it decided to go back and now it's not working
/**
* populates enemys in corners of the world
*/
private void populateEnemy()
{
Enemy myEnemy = new Enemy();
for (int x=0; x < enemyCount; x++)
{
addObject(myEnemy, 0,0);
addObject(myEnemy, 0,yDimention);
addObject(myEnemy, xDimention,0);
addObject(myEnemy, xDimention,yDimention);
}
}