Hey,
How can I code this:
there are moving objects and when the 'game figure' touches one of the objects all objects have to stop moving.
I won´t code it with subclasses - how can I do that?
thank you...
if(getOneIntersectingObject(Figure.class) != null)
{
Greenfoot.stop();
}
if (getOneIntersectingObject(Figure.class) != null)
{
for (Object o : getWorld().getObjects(Figure.class)
{
Figure f = (Figure)o;
f.stop();
}
}