I am using a text file to save the high score of a game. If the file doesn't exist and the game is exported as a .jar app everything works fine, but when i export it as a web page, obviously the game can't create the score file. So my question is how do i get the program to continue after failing to create the file. This creates and reads the file:
String hS;
    File scores = new File("scores.txt");
    public void act() 
    {
        if(!scores.exists()){
            try{
                scores.createNewFile();
            }
            catch (Exception e){} //I'm guessing this is where it stops after failing file creation
            if(scores.exists()){
                try{               
                    BufferedWriter out = new BufferedWriter(new FileWriter("scores.txt"));
                    out.write(""+0);
                    out.close();
                }
                catch(Exception e){}
            }
        }
        
        if(scores.exists()){
            try{
                BufferedReader in = new BufferedReader(new FileReader("scores.txt"));
                hS = in.readLine();
            }
            catch(Exception e){}
        }
        else hS = "Not available...";
        setText(""+hS);
    }
   
   
             
          
        
