public void Find()
{
Player player = getObjectsInRange(Player.class);
if(player != null)
{
setLocation(0, 0);
}
}
public void Find()
{
Player player = getObjectsInRange(Player.class);
if(player != null)
{
setLocation(0, 0);
}
} public void Find()
{
Player player = getObjectsInRange(int range, Player.class);
if(player != null)
{
setLocation(0, 0);
}
} if (!getObjectsInRange(int range, Player.class).isEmpty()) {
setLocation(0,0);
}Player player = getObjectsInRange(int range, Player.class);