Hey so I need some help... In my game Robot Apocalypse, when the user presses the left or right arrow key, the world will scroll in the opposite direction. But the problem is that when the character hits an object or wall and the arrow is still being pressed, the world will continue to scroll and after a while the character can completely be outside the screen. Wow, that was confusing.. I've tried a few things but nothing seems to be working out for me. I think it's more of a matter of how a few of my classes are programmed so I won't really upload any example source since it would be pages and pages of stuff. But if anyone thinks they can help out or have time the check it out, I would be more than happy to upload the source code, so just let me know =)