I want my counter to go up to 15
(when my main actor collects 15 targets)
how do I achieve this?
public int getPoints()
{
return points;
}Counter counter = ((Counter)getWorld().getObjects(Counter.class).get(0);
counter.addPoints();
if (counter.getPoints() == 15)
{
/** whatever you want do do */
}{
int points=0;
Counter counter = ((Counter)getWorld().getObjects(Counter.class).get(0));
counter.addPoints();
if(counter.getPoints() ==30)
public void updateImage()
{
setImage(new GreenfootImage("Score:"+ points,35,Color.GREEN,Color.BLACK));
}
public void addPoint()
{
points++;
updateImage();
}
public Counter()
{
updateImage();
}
public int getPoints()
{
return points;
}
}