i am programming a game for school at the moment aboout kollisions and as far as i know is getOneIntersectingObject important for that. But i really dont get what de benefits are. wouldnt it not just be easier to say isTouching.
ive seen it to be used for activating methods of other author (lke a wasp) via the act of an other (l like a butterfly) and how do you do this then
so if for example
myBoard is intersecting with Item
--> the Ball should duplicate
