import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class Draak here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class Draak extends Actor
{
GifImage myGif = new GifImage("draak 11.gif");
public Draak()
{
}
/**
* Act - do whatever the Draak wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
if (Greenfoot.isKeyDown("d"))
{
move(2);
} // Add your action code here.
}
}
