I have a player actor who has multiple integer values, such as the amount of medkits, the amount of multishots left, the amount of bullets left in a specific magazine, the remaining speedUp time and the score. These integers work fine, but I am not sure how to show them on screen with their right amount. These integers are in the player.class, but their values are changed by different actors; so when you pick up a medkit then the medkit.class will add 1 medkit to the count, not the player.class itself (this is done with a getOneIntersectingObject code, not sure if that's important or not). I also have multiple world (such as a win and a lose world) and in those worlds I also want to show the code. For text I currently use the showText option, but I'm not sure if this works with integers; I don't like the look of it anyways and I can't change it, so If someone knows an option for that then I would appreciate that too. If you need any code then ask for that.